How VRR can improve the console experience
Sony said Preparation for PS5 update where variable refresh rate will be part of console system. But after all, as VR Does it work and why do next-gen console owners expect it?
a MyPS team recreate this special to show how the feature will work to make gaming smoother on TVs and monitors with HDMI 2.1 inputs. In addition to more stable frame rates, the resolution will maintain high quality standards.
The expectation is great and the reasons are very clear:
First, HDMI 2.1
The PS5 comes with an HDMI 2.1 cable in its box, and it’s essential that the experience is more satisfying on devices that support the input. With it, you can enjoy the following benefits:
- 48Gbps Bandwidth – Feet of 18Gbps PS4 Cable
- Supports 4K/120FPS and 8K/60FPS resolutions, both with Dynamic HDR;
- Low input lag thanks to ALLM (Auto Low Latency Mode);
- Compatibility with VRR (variable refresh rate);
In short, TVs and monitors with HDMI 2.1 can provide better data transmission. In gameplay, this low latency combined with the high FPS rate of next-gen consoles makes for much smoother gameplay.
PS5 VRR will be available when the game is connected to devices with the above characteristics. This will make the screen’s FPS and frequency respond faster when processing, avoiding screen tearing and other graphical issues that occur when the pair is out of resonance.
What is VRR?
VRR is a technology capable of synchronizing the frame rate provided by the console – in this case, the PS5 – with the refresh rate of the screens where the video game is broadcast. In this way, each pixel of the TV or monitor will be displayed in a coordinated way, avoiding the presence of artifacts on the screen.
The most common case is screen tearing. Basic example: Your game is running at 120 fps, but your device only has 60Hz. Not all information will be processed as it should and may reach your TV sooner or faster.
When this happens, the images look like this:
This is very similar to current VSync/FreeSync technologies for video cards. compare:
Much like the buffer mentioned in the video above, the PS5 and the TV will start to “speak the same language”. The positive result of VRR performance will be observed in different ways:
- Commands take effect faster after being sent from DualSense;
- The images will have a higher and more stable frame rate and dynamic resolution, which makes the game display smoother and smoother;
- This affects online games with competitive modes as your response time will not suffer from input lag;
- Graphical issues such as screen tearing and artifacts, mainly caused by the sudden drop in frame rate during gameplay, will be resolved;
- HDR mapping is improved, providing greater contrast in photos. Thus, dark or bright environments will be more balanced when viewed on a TV or monitor;
How did Sony describe the use of VRR on the PS5?
The PS5 was released in 2020 and many gamers thought that VRR would already be part of the console when it first started. This did not happen, but as mentioned above in the article, after the features arrived on Sony TVs, the video game entered the queue to receive work.
The Japanese giant offered some explanations on how to apply it to the console. profitable:
- On compatible TVs and monitors, VRR will dynamically sync the screen refresh rate with the PS5’s graphics output;
- VRR will provide enhanced visuals in PS5 games, eliminating issues with artifacts, frame rates, and screen tearing.
- Previously released PS5 games could be enhanced with a patch to take advantage of VRR, and future games will likely ship with the tech at launch;
- Console VRR will also improve games that are not VRR compatible. If you’re having trouble, just disable the tech in the game menus.
According to Hideaki Nishino, the company’s senior vice president, “Gameplay on many PS5 titles is smoother as scenes are rendered instantly, graphics appear clearer, and input lag is reduced.. Now we just have to wait for the update to enjoy the benefits.